[Author]
Author = aimless
[Description]
Description = 
[Objectives]
Objectivescount = 10

Objectives[0]Type = Player_Start
Objectives[0]Culture = .
Objectives[0]positionX = 97.48789
Objectives[0]positionY = -1811.181
Objectives[0]positionZ = 27.06729
Objectives[0]Heading = 230
Objectives[0]model = g_m_y_lost_03
Objectives[0]variation = Custom
Objectives[0]SetWeather = Current
Objectives[0]SetTime = Current
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 0
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 3
Objectives[0]NoGangs = True
Objectives[0]PoliceIgnorePlayer = False
Objectives[0]COMPONENT_FACE_DRAWABLE = 1
Objectives[0]COMPONENT_FACE_TEXTURE = 2
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 1
Objectives[0]COMPONENT_TORSO_TEXTURE = 1
Objectives[0]COMPONENT_LEGS_DRAWABLE = 1
Objectives[0]COMPONENT_LEGS_TEXTURE = 1
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = -1
Objectives[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 3
Objectives[0]Weapon0 = MicroSMG
Objectives[0]Weapon1 = Pistol
Objectives[0]Weapon2 = APPistol
Objectives[0]mission_ActorsCount = 4
Objectives[0]mission_Actors[0]SpawnInVehicle = True
Objectives[0]mission_Actors[0]SeatIndex = -1
Objectives[0]mission_Actors[0]Survive_Number = 0
Objectives[0]mission_Actors[0]Failed_Text = 
Objectives[0]mission_Actors[0]Remove_After = 0
Objectives[0]mission_Actors[0]positionX = 145.0764
Objectives[0]mission_Actors[0]positionY = -1769.034
Objectives[0]mission_Actors[0]positionZ = 28.33713
Objectives[0]mission_Actors[0]Heading = 232.6252
Objectives[0]mission_Actors[0]String_Name = g_m_m_armboss_01
Objectives[0]mission_Actors[0]Relationship_Group = Friend
Objectives[0]mission_Actors[0]AddBlip = False
Objectives[0]mission_Actors[0]ShowCone = False
Objectives[0]mission_Actors[0]Invincable = False
Objectives[0]mission_Actors[0]weapon = SNSPistolMk2
Objectives[0]mission_Actors[0]Variation = Default
Objectives[0]mission_Actors[0]Task = 99
Objectives[0]mission_Actors[0]Task_Guard_Range = 5
Objectives[0]mission_Actors[0]Task_Stay_In_Range = True
Objectives[0]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[0]Task_Scenario = NONE
Objectives[0]mission_Actors[0]Task_List_Count = 2
Objectives[0]mission_Actors[0]Task_Repeat = False
Objectives[0]mission_Actors[0]Task_List[0]Type = EnterVehicle
Objectives[0]mission_Actors[0]Task_List[0]PositionX = 145.9055
Objectives[0]mission_Actors[0]Task_List[0]PositionY = -1768.346
Objectives[0]mission_Actors[0]Task_List[0]PositionZ = 28.4058
Objectives[0]mission_Actors[0]Task_List[0]Speed = 1
Objectives[0]mission_Actors[0]Task_List[0]SeatIndex = -1
Objectives[0]mission_Actors[0]Task_List[0]TaskIndex = 0
Objectives[0]mission_Actors[0]Task_List[1]Type = Drive
Objectives[0]mission_Actors[0]Task_List[1]PositionX = 117.2962
Objectives[0]mission_Actors[0]Task_List[1]PositionY = -1831.352
Objectives[0]mission_Actors[0]Task_List[1]PositionZ = 25.65144
Objectives[0]mission_Actors[0]Task_List[1]Speed = 25
Objectives[0]mission_Actors[0]Task_List[1]StopBeforeVehicles = True
Objectives[0]mission_Actors[0]Task_List[1]StopBeforeActors = True
Objectives[0]mission_Actors[0]Task_List[1]AvoidVehicles = True
Objectives[0]mission_Actors[0]Task_List[1]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[0]Task_List[1]AvoidActors = True
Objectives[0]mission_Actors[0]Task_List[1]AvoidObjects = True
Objectives[0]mission_Actors[0]Task_List[1]StopAtLights = False
Objectives[0]mission_Actors[0]Task_List[1]UseBlinkers = True
Objectives[0]mission_Actors[0]Task_List[1]AllowGoingWrongWay = False
Objectives[0]mission_Actors[0]Task_List[1]Reverse = False
Objectives[0]mission_Actors[0]Task_List[1]TakeShortestPath = False
Objectives[0]mission_Actors[0]Task_List[1]IgnoreRoads = False
Objectives[0]mission_Actors[0]Task_List[1]IgnoreAllPathing = False
Objectives[0]mission_Actors[0]Task_List[1]AvoidHighWays = False
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 2
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 2
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 6
Objectives[0]mission_Actors[1]Survive_Number = 0
Objectives[0]mission_Actors[1]Failed_Text = 
Objectives[0]mission_Actors[1]Remove_After = 0
Objectives[0]mission_Actors[1]positionX = 99.85764
Objectives[0]mission_Actors[1]positionY = -1955.347
Objectives[0]mission_Actors[1]positionZ = 20.75013
Objectives[0]mission_Actors[1]Heading = 345
Objectives[0]mission_Actors[1]String_Name = g_m_y_ballaeast_01
Objectives[0]mission_Actors[1]Relationship_Group = Enemy1
Objectives[0]mission_Actors[1]AddBlip = False
Objectives[0]mission_Actors[1]ShowCone = False
Objectives[0]mission_Actors[1]Invincable = False
Objectives[0]mission_Actors[1]weapon = Pistol50
Objectives[0]mission_Actors[1]Variation = Random
Objectives[0]mission_Actors[1]Task = 0
Objectives[0]mission_Actors[1]Task_Guard_Range = 5
Objectives[0]mission_Actors[1]Task_Stay_In_Range = True
Objectives[0]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[1]Task_Scenario = NONE
Objectives[0]mission_Actors[2]Survive_Number = 0
Objectives[0]mission_Actors[2]Failed_Text = 
Objectives[0]mission_Actors[2]Remove_After = 0
Objectives[0]mission_Actors[2]positionX = 115.3951
Objectives[0]mission_Actors[2]positionY = -1948.631
Objectives[0]mission_Actors[2]positionZ = 20.64692
Objectives[0]mission_Actors[2]Heading = 30
Objectives[0]mission_Actors[2]String_Name = g_m_y_ballaeast_01
Objectives[0]mission_Actors[2]Relationship_Group = Enemy1
Objectives[0]mission_Actors[2]AddBlip = False
Objectives[0]mission_Actors[2]ShowCone = False
Objectives[0]mission_Actors[2]Invincable = False
Objectives[0]mission_Actors[2]weapon = Pistol50
Objectives[0]mission_Actors[2]Variation = Random
Objectives[0]mission_Actors[2]Task = 0
Objectives[0]mission_Actors[2]Task_Guard_Range = 5
Objectives[0]mission_Actors[2]Task_Stay_In_Range = True
Objectives[0]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[2]Task_Scenario = NONE
Objectives[0]mission_Actors[3]Survive_Number = 0
Objectives[0]mission_Actors[3]Failed_Text = 
Objectives[0]mission_Actors[3]Remove_After = 0
Objectives[0]mission_Actors[3]positionX = 114.3152
Objectives[0]mission_Actors[3]positionY = -1927.373
Objectives[0]mission_Actors[3]positionZ = 20.75071
Objectives[0]mission_Actors[3]Heading = 170
Objectives[0]mission_Actors[3]String_Name = g_m_y_ballaeast_01
Objectives[0]mission_Actors[3]Relationship_Group = Enemy1
Objectives[0]mission_Actors[3]AddBlip = False
Objectives[0]mission_Actors[3]ShowCone = False
Objectives[0]mission_Actors[3]Invincable = False
Objectives[0]mission_Actors[3]weapon = Pistol50
Objectives[0]mission_Actors[3]Variation = Random
Objectives[0]mission_Actors[3]Task = 0
Objectives[0]mission_Actors[3]Task_Guard_Range = 5
Objectives[0]mission_Actors[3]Task_Stay_In_Range = True
Objectives[0]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[3]Task_Scenario = NONE
Objectives[0]mission_Vehicles = 1
Objectives[0]mission_Vehicles[0]positionX = 145.0764
Objectives[0]mission_Vehicles[0]positionY = -1769.034
Objectives[0]mission_Vehicles[0]positionZ = 28.33713
Objectives[0]mission_Vehicles[0]Heading = 232.6252
Objectives[0]mission_Vehicles[0]Name = Deluxo
Objectives[0]mission_Vehicles[0]Model = DELUXO
Objectives[0]mission_Vehicles[0]PrimaryColor = MetaillicVDarkBlue
Objectives[0]mission_Vehicles[0]SecondaryColor = MetaillicVDarkBlue
Objectives[0]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[0]HasPearlescent = False
Objectives[0]mission_Vehicles[0]Livery = 0
Objectives[0]mission_Vehicles[0]DirtLevel = 0
Objectives[0]mission_Vehicles[0]Locked = False
Objectives[0]mission_Vehicles[0]Alarm = False
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincable = False
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 0
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[0]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 0
Objectives[0]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[0]mission_Vehicles[0]NeededForActorTaskIndex[0] = 0
Objectives[0]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[0]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 1
Objectives[0]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorCount = 2
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 2
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 6
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 0
Objectives[0]ObjectiveMessages = 0

Objectives[1]Text = Wait for the ~b~driver. ~w~Then get in.
Objectives[1]FaildText = 
Objectives[1]Type = Enter_Vehicle
Objectives[1]positionX = 115.8477
Objectives[1]positionY = -1823.413
Objectives[1]positionZ = 25.47109
Objectives[1]EnterVehicle_AsPassenger = True
Objectives[1]EnterVehicle_CanExit = False
Objectives[1]EnterVehicle_SeatIndex = 0
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Type = Set_Player_Actor_Objective
Objectives[2]Text = 
Objectives[2]positionX = 108.9524
Objectives[2]positionY = -1832.236
Objectives[2]positionZ = 24.89539
Objectives[2]SetPlayerActor_Use_Player = False
Objectives[2]SetPlayerActor_Player_Controllable = True
Objectives[2]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[2]SetPlayerActor_Use_Actor = True
Objectives[2]SetPlayerActor_RelationshipGroup_Change = False
Objectives[2]SetPlayerActor_RelationshipGroup = Neutral
Objectives[2]SetPlayerActor_Invincable_Change = False
Objectives[2]SetPlayerActor_Invincable = False
Objectives[2]SetPlayerActor_NewTask = True
Objectives[2]Int_Task = 99
Objectives[2]Task_Repeat = False
Objectives[2]Task_Timeout = False
Objectives[2]Task_Guard_Range = 10
Objectives[2]Task_Stay_In_Range = True
Objectives[2]Task_Wander_Range = 10
Objectives[2]Task_Scenario = NONE
Objectives[2]Task_TalkingAnimation = mic_chatter
Objectives[2]Task_Time = 1
Objectives[2]TaskListCount = 9
Objectives[2]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[2]Task_List[0]positionX = 145.1075
Objectives[2]Task_List[0]positionY = -1772.494
Objectives[2]Task_List[0]positionZ = 28.56899
Objectives[2]Task_List[0]Block = True
Objectives[2]Task_List[1]Type = EnterVehicle
Objectives[2]Task_List[1]PositionX = 145.4093
Objectives[2]Task_List[1]PositionY = -1766.081
Objectives[2]Task_List[1]PositionZ = 28.46664
Objectives[2]Task_List[1]Speed = 1
Objectives[2]Task_List[1]SeatIndex = -1
Objectives[2]Task_List[1]TaskIndex = 1
Objectives[2]Task_List[2]Type = Drive
Objectives[2]Task_List[2]PositionX = 68.97788
Objectives[2]Task_List[2]PositionY = -1890.07
Objectives[2]Task_List[2]PositionZ = 21.37309
Objectives[2]Task_List[2]Speed = 25
Objectives[2]Task_List[2]StopBeforeVehicles = True
Objectives[2]Task_List[2]StopBeforeActors = True
Objectives[2]Task_List[2]AvoidVehicles = True
Objectives[2]Task_List[2]AvoidEmptyVehicles = True
Objectives[2]Task_List[2]AvoidActors = True
Objectives[2]Task_List[2]AvoidObjects = True
Objectives[2]Task_List[2]StopAtLights = True
Objectives[2]Task_List[2]UseBlinkers = True
Objectives[2]Task_List[2]AllowGoingWrongWay = False
Objectives[2]Task_List[2]Reverse = False
Objectives[2]Task_List[2]TakeShortestPath = False
Objectives[2]Task_List[2]IgnoreRoads = False
Objectives[2]Task_List[2]IgnoreAllPathing = False
Objectives[2]Task_List[2]AvoidHighWays = False
Objectives[2]Task_List[3]Type = Drive
Objectives[2]Task_List[3]PositionX = 82.48276
Objectives[2]Task_List[3]PositionY = -1924.186
Objectives[2]Task_List[3]PositionZ = 20.30973
Objectives[2]Task_List[3]Speed = 25
Objectives[2]Task_List[3]StopBeforeVehicles = True
Objectives[2]Task_List[3]StopBeforeActors = True
Objectives[2]Task_List[3]AvoidVehicles = True
Objectives[2]Task_List[3]AvoidEmptyVehicles = True
Objectives[2]Task_List[3]AvoidActors = True
Objectives[2]Task_List[3]AvoidObjects = True
Objectives[2]Task_List[3]StopAtLights = False
Objectives[2]Task_List[3]UseBlinkers = True
Objectives[2]Task_List[3]AllowGoingWrongWay = False
Objectives[2]Task_List[3]Reverse = False
Objectives[2]Task_List[3]TakeShortestPath = False
Objectives[2]Task_List[3]IgnoreRoads = False
Objectives[2]Task_List[3]IgnoreAllPathing = False
Objectives[2]Task_List[3]AvoidHighWays = False
Objectives[2]Task_List[4]Type = Drive
Objectives[2]Task_List[4]PositionX = 98.05836
Objectives[2]Task_List[4]PositionY = -1943.435
Objectives[2]Task_List[4]PositionZ = 20.28796
Objectives[2]Task_List[4]Speed = 15
Objectives[2]Task_List[4]StopBeforeVehicles = True
Objectives[2]Task_List[4]StopBeforeActors = True
Objectives[2]Task_List[4]AvoidVehicles = True
Objectives[2]Task_List[4]AvoidEmptyVehicles = True
Objectives[2]Task_List[4]AvoidActors = True
Objectives[2]Task_List[4]AvoidObjects = True
Objectives[2]Task_List[4]StopAtLights = False
Objectives[2]Task_List[4]UseBlinkers = True
Objectives[2]Task_List[4]AllowGoingWrongWay = False
Objectives[2]Task_List[4]Reverse = False
Objectives[2]Task_List[4]TakeShortestPath = False
Objectives[2]Task_List[4]IgnoreRoads = False
Objectives[2]Task_List[4]IgnoreAllPathing = False
Objectives[2]Task_List[4]AvoidHighWays = False
Objectives[2]Task_List[5]Type = Pause
Objectives[2]Task_List[5]positionX = 102.404
Objectives[2]Task_List[5]positionY = -1945.061
Objectives[2]Task_List[5]positionZ = 20.30371
Objectives[2]Task_List[5]time = 8
Objectives[2]Task_List[6]Type = Drive
Objectives[2]Task_List[6]PositionX = 107.0436
Objectives[2]Task_List[6]PositionY = -1942.57
Objectives[2]Task_List[6]PositionZ = 20.30371
Objectives[2]Task_List[6]Speed = 15
Objectives[2]Task_List[6]StopBeforeVehicles = True
Objectives[2]Task_List[6]StopBeforeActors = True
Objectives[2]Task_List[6]AvoidVehicles = True
Objectives[2]Task_List[6]AvoidEmptyVehicles = True
Objectives[2]Task_List[6]AvoidActors = True
Objectives[2]Task_List[6]AvoidObjects = True
Objectives[2]Task_List[6]StopAtLights = False
Objectives[2]Task_List[6]UseBlinkers = True
Objectives[2]Task_List[6]AllowGoingWrongWay = False
Objectives[2]Task_List[6]Reverse = False
Objectives[2]Task_List[6]TakeShortestPath = False
Objectives[2]Task_List[6]IgnoreRoads = False
Objectives[2]Task_List[6]IgnoreAllPathing = False
Objectives[2]Task_List[6]AvoidHighWays = False
Objectives[2]Task_List[7]Type = Drive
Objectives[2]Task_List[7]PositionX = 84.93843
Objectives[2]Task_List[7]PositionY = -1919.762
Objectives[2]Task_List[7]PositionZ = 20.30126
Objectives[2]Task_List[7]Speed = 10
Objectives[2]Task_List[7]StopBeforeVehicles = True
Objectives[2]Task_List[7]StopBeforeActors = True
Objectives[2]Task_List[7]AvoidVehicles = True
Objectives[2]Task_List[7]AvoidEmptyVehicles = True
Objectives[2]Task_List[7]AvoidActors = True
Objectives[2]Task_List[7]AvoidObjects = True
Objectives[2]Task_List[7]StopAtLights = False
Objectives[2]Task_List[7]UseBlinkers = True
Objectives[2]Task_List[7]AllowGoingWrongWay = False
Objectives[2]Task_List[7]Reverse = False
Objectives[2]Task_List[7]TakeShortestPath = False
Objectives[2]Task_List[7]IgnoreRoads = False
Objectives[2]Task_List[7]IgnoreAllPathing = False
Objectives[2]Task_List[7]AvoidHighWays = False
Objectives[2]Task_List[8]Type = Drive
Objectives[2]Task_List[8]PositionX = 265.9914
Objectives[2]Task_List[8]PositionY = -1689.737
Objectives[2]Task_List[8]PositionZ = 28.68493
Objectives[2]Task_List[8]Speed = 25
Objectives[2]Task_List[8]StopBeforeVehicles = True
Objectives[2]Task_List[8]StopBeforeActors = True
Objectives[2]Task_List[8]AvoidVehicles = True
Objectives[2]Task_List[8]AvoidEmptyVehicles = True
Objectives[2]Task_List[8]AvoidActors = True
Objectives[2]Task_List[8]AvoidObjects = True
Objectives[2]Task_List[8]StopAtLights = False
Objectives[2]Task_List[8]UseBlinkers = True
Objectives[2]Task_List[8]AllowGoingWrongWay = False
Objectives[2]Task_List[8]Reverse = False
Objectives[2]Task_List[8]TakeShortestPath = False
Objectives[2]Task_List[8]IgnoreRoads = False
Objectives[2]Task_List[8]IgnoreAllPathing = False
Objectives[2]Task_List[8]AvoidHighWays = False
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 0

Objectives[3]FailedText = You did not kill them all
Objectives[3]Type = Timed_Section
Objectives[3]positionX = 107.0649
Objectives[3]positionY = -1836.36
Objectives[3]positionZ = 24.65741
Objectives[3]Timed_Section_Start_Timed_Section = True
Objectives[3]Timed_Section_Add_Time = False
Objectives[3]Timed_Section_Show_Time = False
Objectives[3]Timed_Section_Subtract_Time = False
Objectives[3]Timed_Section_End_Timed_Section = False
Objectives[3]Timed_Section_Min = 0
Objectives[3]Timed_Section_Sec = 40
Objectives[3]mission_ActorsCount = 0
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 0

Objectives[4]Text = smoke them fools.
Objectives[4]Text2 = 
Objectives[4]Type = Kill_Actors
Objectives[4]positionX = 105.1159
Objectives[4]positionY = -1837.745
Objectives[4]positionZ = 24.56121
Objectives[4]KillAll1 = True
Objectives[4]KillAll2 = False
Objectives[4]Kill_Actors_Add_Blips = True
Objectives[4]Kill_Actors_Add_Markers = False
Objectives[4]DropPickups = False
Objectives[4]Droped_Pickup_Model = p_inhaler_01_s
Objectives[4]mission_ActorsCount = 0
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 0

Objectives[5]FailedText = 
Objectives[5]Type = Timed_Section
Objectives[5]positionX = 100.8415
Objectives[5]positionY = -1843.931
Objectives[5]positionZ = 24.258
Objectives[5]Timed_Section_Start_Timed_Section = False
Objectives[5]Timed_Section_Add_Time = False
Objectives[5]Timed_Section_Show_Time = True
Objectives[5]Timed_Section_Subtract_Time = False
Objectives[5]Timed_Section_End_Timed_Section = True
Objectives[5]Timed_Section_Min = 0
Objectives[5]Timed_Section_Sec = 0
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 0

Objectives[6]Type = Set_Player_Actor_Objective
Objectives[6]Text = 
Objectives[6]positionX = 96.59368
Objectives[6]positionY = -1848.694
Objectives[6]positionZ = 23.99682
Objectives[6]SetPlayerActor_Use_Player = False
Objectives[6]SetPlayerActor_Player_Controllable = True
Objectives[6]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[6]SetPlayerActor_Use_Actor = True
Objectives[6]SetPlayerActor_RelationshipGroup_Change = False
Objectives[6]SetPlayerActor_RelationshipGroup = Neutral
Objectives[6]SetPlayerActor_Invincable_Change = False
Objectives[6]SetPlayerActor_Invincable = False
Objectives[6]SetPlayerActor_NewTask = True
Objectives[6]Int_Task = 99
Objectives[6]Task_Repeat = False
Objectives[6]Task_Timeout = False
Objectives[6]Task_Guard_Range = 10
Objectives[6]Task_Stay_In_Range = True
Objectives[6]Task_Wander_Range = 10
Objectives[6]Task_Scenario = NONE
Objectives[6]Task_TalkingAnimation = mic_chatter
Objectives[6]Task_Time = 1
Objectives[6]TaskListCount = 3
Objectives[6]Task_List[0]Type = EnterVehicle
Objectives[6]Task_List[0]PositionX = 148.1101
Objectives[6]Task_List[0]PositionY = -1767.366
Objectives[6]Task_List[0]PositionZ = 28.49448
Objectives[6]Task_List[0]Speed = 1
Objectives[6]Task_List[0]SeatIndex = -1
Objectives[6]Task_List[0]TaskIndex = 0
Objectives[6]Task_List[1]Type = Drive
Objectives[6]Task_List[1]PositionX = 116.7143
Objectives[6]Task_List[1]PositionY = -1826.287
Objectives[6]Task_List[1]PositionZ = 25.81646
Objectives[6]Task_List[1]Speed = 20
Objectives[6]Task_List[1]StopBeforeVehicles = True
Objectives[6]Task_List[1]StopBeforeActors = True
Objectives[6]Task_List[1]AvoidVehicles = True
Objectives[6]Task_List[1]AvoidEmptyVehicles = True
Objectives[6]Task_List[1]AvoidActors = True
Objectives[6]Task_List[1]AvoidObjects = True
Objectives[6]Task_List[1]StopAtLights = False
Objectives[6]Task_List[1]UseBlinkers = False
Objectives[6]Task_List[1]AllowGoingWrongWay = False
Objectives[6]Task_List[1]Reverse = False
Objectives[6]Task_List[1]TakeShortestPath = False
Objectives[6]Task_List[1]IgnoreRoads = False
Objectives[6]Task_List[1]IgnoreAllPathing = False
Objectives[6]Task_List[1]AvoidHighWays = False
Objectives[6]Task_List[2]Type = Drive
Objectives[6]Task_List[2]PositionX = 104.0979
Objectives[6]Task_List[2]PositionY = -1819.411
Objectives[6]Task_List[2]PositionZ = 26.03441
Objectives[6]Task_List[2]Speed = 10
Objectives[6]Task_List[2]StopBeforeVehicles = True
Objectives[6]Task_List[2]StopBeforeActors = True
Objectives[6]Task_List[2]AvoidVehicles = True
Objectives[6]Task_List[2]AvoidEmptyVehicles = True
Objectives[6]Task_List[2]AvoidActors = True
Objectives[6]Task_List[2]AvoidObjects = True
Objectives[6]Task_List[2]StopAtLights = False
Objectives[6]Task_List[2]UseBlinkers = False
Objectives[6]Task_List[2]AllowGoingWrongWay = False
Objectives[6]Task_List[2]Reverse = False
Objectives[6]Task_List[2]TakeShortestPath = False
Objectives[6]Task_List[2]IgnoreRoads = False
Objectives[6]Task_List[2]IgnoreAllPathing = False
Objectives[6]Task_List[2]AvoidHighWays = False
Objectives[6]mission_ActorsCount = 0
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 0

Objectives[7]Text = 
Objectives[7]Text2 = 
Objectives[7]Text3 = 
Objectives[7]Failed_Text = 
Objectives[7]Type = Checkpoint
Objectives[7]Checkpoint_Type = 45
Objectives[7]Reserved = 1
Objectives[7]ColorR = 255
Objectives[7]ColorG = 255
Objectives[7]ColorB = 0
Objectives[7]ColorA = 255
Objectives[7]IconColorR = 255
Objectives[7]IconColorG = 255
Objectives[7]IconColorB = 0
Objectives[7]IconColorA = 255
Objectives[7]positionX = 108.2808
Objectives[7]positionY = -1819.451
Objectives[7]positionZ = 25.51169
Objectives[7]Heading = 170
Objectives[7]Diameter = 1
Objectives[7]minimum_hight = 1
Objectives[7]maximum_hight = 10
Objectives[7]TriggerDistance = 10
Objectives[7]PlaySound = True
Objectives[7]LoseWanted = False
Objectives[7]Stop_Vehicle = False
Objectives[7]DeliverVehicleOnly = False
Objectives[7]DeliverTrailor = False
Objectives[7]DeliverTowTruck = False
Objectives[7]DeliverVehicleCargobob = False
Objectives[7]DeliverPropCargobob = False
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 0

Objectives[8]Type = Set_Player_Actor_Objective
Objectives[8]Text = 
Objectives[8]positionX = 103.2759
Objectives[8]positionY = -1820.537
Objectives[8]positionZ = 25.50253
Objectives[8]SetPlayerActor_Use_Player = True
Objectives[8]SetPlayerActor_Player_Controllable = True
Objectives[8]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[8]SetPlayerActor_Use_Actor = False
Objectives[8]SetPlayerActor_RelationshipGroup_Change = False
Objectives[8]SetPlayerActor_RelationshipGroup = Neutral
Objectives[8]SetPlayerActor_Invincable_Change = False
Objectives[8]SetPlayerActor_Invincable = False
Objectives[8]SetPlayerActor_NewTask = False
Objectives[8]Int_Task = 0
Objectives[8]Task_Repeat = False
Objectives[8]Task_Timeout = False
Objectives[8]Task_Guard_Range = 10
Objectives[8]Task_Stay_In_Range = True
Objectives[8]Task_Wander_Range = 10
Objectives[8]Task_Scenario = NONE
Objectives[8]Task_TalkingAnimation = mic_chatter
Objectives[8]Task_Time = 1
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 0

Objectives[9]Text = 
Objectives[9]Text2 = 
Objectives[9]Text3 = 
Objectives[9]Failed_Text = 
Objectives[9]Type = Checkpoint
Objectives[9]Checkpoint_Type = 45
Objectives[9]Reserved = 1
Objectives[9]ColorR = 255
Objectives[9]ColorG = 255
Objectives[9]ColorB = 0
Objectives[9]ColorA = 255
Objectives[9]IconColorR = 255
Objectives[9]IconColorG = 255
Objectives[9]IconColorB = 0
Objectives[9]IconColorA = 255
Objectives[9]positionX = 98.79494
Objectives[9]positionY = -1813.179
Objectives[9]positionZ = 25.49009
Objectives[9]Heading = 170
Objectives[9]Diameter = 1
Objectives[9]minimum_hight = 1
Objectives[9]maximum_hight = 10
Objectives[9]TriggerDistance = 1
Objectives[9]PlaySound = True
Objectives[9]LoseWanted = False
Objectives[9]Stop_Vehicle = False
Objectives[9]DeliverVehicleOnly = False
Objectives[9]DeliverTrailor = False
Objectives[9]DeliverTowTruck = False
Objectives[9]DeliverVehicleCargobob = False
Objectives[9]DeliverPropCargobob = False
Objectives[9]mission_ActorsCount = 0
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 0

